crossing ( p1, p2, q1, q2 )Returns the location of the intersection of the two lines (p1,p2) and (q1,q2)
|
|
A more complex example: Pappus' theorem:
|
|
|
|
|
|
In 3d, the behavior is undetermined if the lines do not intersect.
The object crossing is a function closure.
The source of this document is in /build/macaulay2-88fgJW/macaulay2-1.25.11+ds/M2/Macaulay2/packages/VectorGraphics.m2:1880:0.